This short was a personal project I wanted to make to push how far I could integrate Blender and After Effects.
The first shot was made mostly in blender, including a character, background, and foreground. The portal, overall compositing, and the transition between scenes were done in After Effects.
The wormhole-like background of shot 2 was made in AE, but the glass frames that the perspective travels through are Blender
The final shot, similar to the first shot, was mostly made in Blender, with the exception of the character. The white haired character was entirely done as vector shape layers in AE.